Tuesday 13 December 2011

A Few Text Experiments...

I quite like these so far so I'll just have to wait and see what the group reckons! :)

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Friday 9 December 2011

Todays Modelling and Texture Tests...

Today I made...

A sheep!

Surface Shaders:


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Lamberts:

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A pen!

Lamberts:



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Surface Shader:




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Dead sheep in a pen!

Lamberts:


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Surface shader and lamberts:



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Surface shaders:

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Some of the lines have doubled up on the fence but it's to do with the vertices so I'll go and fix that later, I just wanted to get some more visuals up.

I do love my sheep though :D


Thursday 8 December 2011

Trailer Tests...

Lamberts:

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Surface shaders:


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I think the tones from the lamberts are better but the surface shader is probably more what we're after. :)

Additional Tests: Lambert.

More tests, this time swapping the surface shader for a lambert:

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Toon Shader Texture Tests...

First part of many experiments using toon and surface shaders to come!

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Wednesday 7 December 2011

Chair Experiments...

Having a quick go with the toon shader outline...


1st:
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2nd:
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3rd:
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I made a chair quick out of 2 seperate squares and it definitely worked most successfully on the 2nd image. I got weird errors with the other 2 so there will be more expermientation tomorrow.

Modelling Tests...

*Just realised I should have been modelling with shapes rather than whole objects so those experiments are incoming!*

I wanted to get experimenting so I took one of Sean's drawings and had a go at modelling based on them.  They're really rubbish and generic models at the moment but I can only go up from here! :D

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Monday 5 December 2011

Edit with Spikey Wipes! :D

Mow with added spikey wipes in the last 30 seconds:



They took a ridiculous amount of time to do and they're slightly poorer quality than the rest of the video but hopefully they're not too horrible and get the point across! :3

Tweaked 3rd Edit...

My jagged wipes still need to be added in but it's getting there now.